The Engineer
Overview
The Crimson Warlord turns you into a blood-soaked juggernaut that locks enemies in stun and bleed while you stand your ground and punish every swing. The core loop is simple and ruthless: stack Constitution to stay upright, add Might so every hit chunks, keep enough Resolve to parry on demand, then rotate a short set of tools that feed each other—Barbaric Shout to break momentum and shield up, Clear Out to rip space and pile on stun/bleed across a pack (or Flurry of Blows for single-target drain), and Arcane Veil as a near-free layer of damage reduction. Parry windows are your accelerator: a perfect parry into a counter counts as the combo finisher, amplifying stun and bleed and setting up takedowns. Played cleanly, this is a high-skill, high-reward brawler that controls the pace of every fight and snowballs safety from offense.

Early Game & Character Creation
Body 2410_e60437-b6> |
Reflexes 2410_f5950b-96> |
Tech 2410_f733e2-3c> |
Intelligence 2410_d8b28f-d0> |
Cool 2410_4d4852-7b> |
3 2410_809c45-ce> |
0 2410_dc3b26-a3> |
0 2410_b1d307-5c> |
3 2410_135f1d-9d> |
1 2410_7f9eb8-b2> |
Open with a three-hit chain mindset and build habits around timing. Use light–light–heavy strings to keep animation speed high, then cancel into a parry if anything telegraphs. Barbaric Shout is your first pivot—hit it as pressure builds, because the stagger buys room, the shield lets you stay in, and the window it creates makes landing your heavy ender trivial. When a mob starts to surround you, Clear Out resets the scrum: three wide sweeps that shove bodies away, rack up stun damage, and spread bleed across the pack. If you prefer boss tunneling, Flurry of Blows trades that board clear for lifesteal and brutal single-target tempo; it also pairs perfectly with the shout because the opening stagger lets every flurry connect.
Keep Arcane Veil up whenever you’re committing—it’s cheap, it smooths chip damage, and it buys the half-second you need to slip a parry. Don’t stress misses; this setup is forgiving. The stat spread does the safety work while you focus on rhythm: draw swings, perfect parry, cash out the counter for the combo finisher’s extra stun and bleed, then convert to a takedown or a final heavy. On elites and beasts, the Shout → Clear Out sequence nearly fills the stun bar by itself; finish with a charged strike to floor them and loop.
Early Levels
Level 2410_b8e290-37> |
Spell/Passive 2410_9b25ed-c5> |
---|---|
1 2410_ced840-93> |
Counterblow 2410_ab6d52-65> |
2 2410_909c2d-74> |
Downfall 2410_a0d41f-94> |
3 2410_8773d8-09> |
Focus Retaliation 2410_520e95-65> |
4 2410_bdc312-03> |
Shield Volley 2410_782ec7-d7> |
5 2410_5cd7db-1b> |
Focus Retaliation 2410_d1a600-90> |
6 2410_fd28e5-b5> |
Titan Stomp 2410_8a2d6a-99> |
7 2410_70ecbc-25> |
Bulwark 2410_847f11-18> |
8 2410_e6fb82-0c> |
Return to Sender 2410_0cde1e-48> |
9 2410_a90fbd-77> | 2410_9e8175-5b> |
10 2410_138b41-73> | 2410_437196-8b> |
11 2410_84e296-57> | 2410_cfc635-31> |
12 2410_93e74f-7b> | 2410_5b7123-81> |
13 2410_94cab6-2f> | 2410_e7fe6b-59> |
14 2410_f1500f-e6> | 2410_e2caae-a2> |
15 2410_74783b-02> | 2410_05bea7-b2> |
16 2410_5105ad-b4> | 2410_1123c5-2f> |
17 2410_fd78c3-1f> | 2410_11bae7-e5> |
18 2410_718a99-e8> | 2410_5eb4ca-ac> |
19 2410_b105e8-04> | 2410_b560e7-3c> |
20 2410_b01b16-1b> | 2410_79f917-72> |
21 2410_570c8a-64> | 2410_6fcadf-6d> |
22 2410_cc5232-84> | 2410_56200b-a8> |
23 2410_1bbacb-e4> | 2410_96df66-89> |
24 2410_c567b6-77> | 2410_4a91c5-1c> |
Weapons
Item 2410_675b79-d7> |
Details 2410_802573-a8> |
---|---|
Weapon 1 ![]() Spellbound Longsword 2410_ba095d-8e> |
Provides +15% bonus damage and additional status effects 2410_016125-d3> |
Weapon 2 ![]() Emberborn Shard 2410_c259b9-f9> |
More then doubles your damage at the cost of additional mana 2410_752a1f-de> |
Weapon 3 ![]() Captain’s Heater 2410_28ed47-13> |
Additional fire damage and mana resource 2410_7fe47b-4e> |
Weapon 4 ![]() Caraste’s Double Hat/Antivan Parade Helmet 2410_a10ae4-7d> |
Provides +30% damage from having all blast abilities and refunds 25% of mana cost on impact 2410_bc7a30-f2> |
Weapons Overview
Keep the loop compact and decisive. Walk forward guarding, bait a swing, and perfect parry. Immediately cash the counter to tag the combo finisher, then choose your conversion: takedown if the bar is full, or heavy ender into Clear Out if multiple targets are close. When you sense the tide turning, hit Barbaric Shout first; the shield and stagger convert panic moments into winning positions, and the window it creates makes Clear Out non-negotiable for the next two beats. If the mob is small or you’re tunneling a high-health threat, swap Clear Out for Flurry of Blows and ride the lifesteal to stay planted while the bleeds tick. Always re-cast Arcane Veil before committing to long strings or boss windows; it’s cheap insurance that also keeps your timing greedy without punishment.
Two anchors keep the build honest. First, never swing blindly into red telegraphs—step, parry, and cash the finisher instead. Second, don’t chase whiffs with stamina-draining heavies; reset with a quick step, re-guard, and bait again. The build’s damage comes from advantage, not spam. When it hums, fights read the same: shout to seize tempo, parry to mint a finisher, bleed the pack, and decide which target gets the takedown. That’s the Crimson Warlord—measured, brutal, and always in control.
Cyberware
Item 2410_90701d-5f> |
Details 2410_f26eb1-4f> |
---|---|
Cortex ![]() Spellbound Longsword 2410_2b9daa-62> |
Provides +15% bonus damage and additional status effects 2410_fcb870-b9> |
Arms ![]() Emberborn Shard 2410_e8f06e-26> |
More then doubles your damage at the cost of additional mana 2410_9096a8-7e> |
Skeleton ![]() Captain’s Heater 2410_594014-6c> |
Additional fire damage and mana resource 2410_8d4673-23> |
Nervous ![]() Caraste’s Double Hat/Antivan Parade Helmet 2410_ad471b-32> |
Provides +30% damage from having all blast abilities and refunds 25% of mana cost on impact 2410_591349-7b> |
Integumentary ![]() Garb of Kinship 2410_0164e5-db> |
The best armor piece in The Veilguard, provides longer advantage duration, +10% damage for EVERY advantage (you will typically always have 3+), makes the advantages more effective and most importantly heals you for +5% when gaining an advantage which will offset the self damage of Maw of the Black City 2410_a6dd59-69> |
Operating System ![]() Igneous Fist 2410_89a35e-59> |
Makes your abilities a guaranteed critical hit at the cost of our health, this issue is completely negated by Garb of Kinship & Twin Buckle Binding 2410_3c8eb3-5e> |
Face ![]() Warden’s Signet 2410_19eabb-72> |
Extra Fire Damage 2410_edc600-21> |
Hands ![]() Miner’s Talisman 2410_ada7b9-de> |
Significant boosts to our blast ability damage and returns our mana when critical hitting with blast abilities, working in perfect combination with Maw of the Black City 2410_e94e45-cb> |
Circulatory ![]() Warden’s Straps 2410_cfd297-8e> |
Extra healing and ability damage 2410_32d63b-d0> |
Legs ![]() Warden’s Straps 2410_ed17eb-2a> | 2410_594e5f-0e> |
Cyberware Overview
Keep the loop compact and decisive. Walk forward guarding, bait a swing, and perfect parry. Immediately cash the counter to tag the combo finisher, then choose your conversion: takedown if the bar is full, or heavy ender into Clear Out if multiple targets are close. When you sense the tide turning, hit Barbaric Shout first; the shield and stagger convert panic moments into winning positions, and the window it creates makes Clear Out non-negotiable for the next two beats. If the mob is small or you’re tunneling a high-health threat, swap Clear Out for Flurry of Blows and ride the lifesteal to stay planted while the bleeds tick. Always re-cast Arcane Veil before committing to long strings or boss windows; it’s cheap insurance that also keeps your timing greedy without punishment.
Two anchors keep the build honest. First, never swing blindly into red telegraphs—step, parry, and cash the finisher instead. Second, don’t chase whiffs with stamina-draining heavies; reset with a quick step, re-guard, and bait again. The build’s damage comes from advantage, not spam. When it hums, fights read the same: shout to seize tempo, parry to mint a finisher, bleed the pack, and decide which target gets the takedown. That’s the Crimson Warlord—measured, brutal, and always in control.
How to Play
Body 2410_dd39cb-a1> |
Reflexes 2410_fb2fe2-23> |
Tech 2410_1b76c6-c3> |
Intelligence 2410_eab585-cf> |
Cool 2410_628be5-10> |
3 2410_3243bb-4c> |
0 2410_84fdaf-41> |
0 2410_b4d7e1-08> |
3 2410_4bc538-49> |
1 2410_72e53b-ac> |
The Crimson Warlord turns you into a blood-soaked juggernaut that locks enemies in stun and bleed while you stand your ground and punish every swing. The core loop is simple and ruthless: stack Constitution to stay upright, add Might so every hit chunks, keep enough Resolve to parry on demand, then rotate a short set of tools that feed each other—Barbaric Shout to break momentum and shield up, Clear Out to rip space and pile on stun/bleed across a pack (or Flurry of Blows for single-target drain), and Arcane Veil as a near-free layer of damage reduction. Parry windows are your accelerator: a perfect parry into a counter counts as the combo finisher, amplifying stun and bleed and setting up takedowns. Played cleanly, this is a high-skill, high-reward brawler that controls the pace of every fight and snowballs safety from offense.
Final Levels
Level 2410_852cc8-60> |
Spell/Passive 2410_6f19a3-c6> |
---|---|
25 2410_59d325-6b> |
Killer Instinct 2410_cd9eb5-99> |
26 2410_4f3cad-a4> |
Explosive Toss 2410_69a8ab-8a> |
27 2410_6f92b3-95> |
Providence 2410_fa773d-8c> |
28 2410_752284-4b> |
Enduring Rage 2410_35e1cc-2e> |
29 2410_f5e108-15> |
Depth of Fury 2410_c22369-be> |
30 2410_fe53cb-42> |
Deadly Ground 2410_dfbd5c-f4> |
31 2410_c42637-6c> |
Shellbreaker 2410_1c770e-0c> |
32 2410_55540b-6c> |
Blunt Force 2410_e0b0c3-3e> |
33 2410_185920-b1> |
Triple Tap 2410_49215f-61> |
34 2410_0e4502-b7> |
Reverb 2410_e83b11-22> |
35 2410_bf323a-64> |
Flare-Up 2410_3b616f-3f> |
36 2410_7667d0-1b> | 2410_82d460-e0> |
37 2410_da8bf6-cb> | 2410_780513-e5> |
38 2410_5705f3-26> | 2410_2ac82f-a5> |
39 2410_e6036c-44> | 2410_794684-d1> |
40 2410_06c2c0-0d> | 2410_e7b933-35> |
41 2410_3af939-62> | 2410_e880c2-1f> |
42 2410_e3a535-2e> | 2410_c44412-26> |
43 2410_5c8684-56> | 2410_7c3cc5-8d> |
44 2410_3b1927-fe> | 2410_3ac5be-c2> |
45 2410_06f366-ac> | 2410_bb3e86-cf> |
46 2410_9c0851-5f> | 2410_86f61f-fb> |
47 2410_09a3fd-b8> | 2410_4fa2ad-9f> |
48 2410_3d7de5-9c> | 2410_30cf81-64> |
Build Snapshot

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