Flamespitter Verso
Overview
(Work in Progress)
Perfection
Verso uses Perfection ranks to gain power: he starts each battle at D rank and climbs toward S rank with each hit he lands. Taking damage will drop his rank, so the plan is to get in as many hits as possible and dodge and parry attacks to retain the perfection bonus. Verso’s abilities will each have a bonus attached to them for being at a specific rank, most of which are extremely powerful added effects. Verso rewards the most skilled players with more damage. Each rank has added damage as so.
- D: 0%
- C: +25% damage
- B: +50% damage
- A: +100% damage
- S: +200% damage
Spam Free Aim shots, basic attacks, extra turns, and multi-hit abilities to climb up to and stay at S rank. Verso is best used by highly aggressive and confident players as a glass cannon that can eliminate multiple enemies instantly.

Act 1 & 2
(Work in Progress)
Leveling
|
Level |
Spell/Passive |
|
1 |
Perfect Recovery |
|
2 |
Purification |
|
3 |
Follow Up |
|
4 |
Paradigm Shift |
|
5 |
Perfect Break |
|
6 |
Radiant Slash |
|
7 |
Light Holder |
|
8 |
Endbringer |
|
9 |
Steeled Strike |
|
10 |
Berserk Slash |
|
11 |
Burden |
|
12 |
Burning Shots |
|
13 |
Phantom Stars |
|
14 |
Ascending Assault |
|
15 |
Speed Burst |
Attributes
(Work in Progress)
Act 1 & 2 Luminas
|
Lumina |
Location |
|---|---|
|
Augmented Aim |
Flying Waters – Ontop of the Anchor |
|
Augmented Attack |
Spring Meadows – Chromatic Lancelier |
|
Breaking Attack |
Inside the Monolith – Near Tainted Lumiere Flag |
|
Breaking Burn |
Southwest of Old Lumiere |
|
Burn Affinity |
Frozen Hearts – Glacial Falls |
|
Burning Shots |
Monoco’s Station – Grandis Merchant |
|
Combo Attack I |
Forgotten Battlefield – Boss |
|
Critical Break |
The Continent – Northwest of Visages |
|
Critical Burn |
Spring Meadows – Small Cave |
|
Dead Energy II |
Spring Meadows – Through a cave |
|
Dodger |
Spring Meadows – Defeat Portier |
|
Energising Attack I |
Painting Workshop |
|
Energising Start I |
The Continent – Beach North of Gestral Village |
|
Exposing Attack |
Flying Waters – Defeat Merchant |
|
First Strike |
Stone Wave Cliffs – Near Paintress Shrine Flag |
|
In Media Res |
Dark Shores |
|
Marking Shots |
Flying Waters – Head Left at Fork |
|
Rewarding Mark |
Flying Waters – After Coral Cave Flag |
|
Staggering Attack |
Flying Waters – Near Coral Save Flag |
|
Versatile |
Flying Waters – Ontop of Building |
Weapons
|
Item |
Location |
|---|---|
|
Weapon 1 ![]() Dualiso |
Dualliste Boss |
|
Weapon 2 ![]() Contorso |
The Chosen Path |
Weapons Overview
(Work in Progress)
Act 3 Luminas
Pictos Overview
(Work in Progress)
How to Play
(Work in Progress)
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