Firestorm Lune
Overview
The Crimson Warlord turns you into a blood-soaked juggernaut that locks enemies in stun and bleed while you stand your ground and punish every swing. The core loop is simple and ruthless: stack Constitution to stay upright, add Might so every hit chunks, keep enough Resolve to parry on demand, then rotate a short set of tools that feed each other—Barbaric Shout to break momentum and shield up, Clear Out to rip space and pile on stun/bleed across a pack (or Flurry of Blows for single-target drain), and Arcane Veil as a near-free layer of damage reduction. Parry windows are your accelerator: a perfect parry into a counter counts as the combo finisher, amplifying stun and bleed and setting up takedowns. Played cleanly, this is a high-skill, high-reward brawler that controls the pace of every fight and snowballs safety from offense.
Act 1 & 2
Open with a three-hit chain mindset and build habits around timing. Use light–light–heavy strings to keep animation speed high, then cancel into a parry if anything telegraphs. Barbaric Shout is your first pivot—hit it as pressure builds, because the stagger buys room, the shield lets you stay in, and the window it creates makes landing your heavy ender trivial. When a mob starts to surround you, Clear Out resets the scrum: three wide sweeps that shove bodies away, rack up stun damage, and spread bleed across the pack. If you prefer boss tunneling, Flurry of Blows trades that board clear for lifesteal and brutal single-target tempo; it also pairs perfectly with the shout because the opening stagger lets every flurry connect.
Keep Arcane Veil up whenever you’re committing—it’s cheap, it smooths chip damage, and it buys the half-second you need to slip a parry. Don’t stress misses; this setup is forgiving. The stat spread does the safety work while you focus on rhythm: draw swings, perfect parry, cash out the counter for the combo finisher’s extra stun and bleed, then convert to a takedown or a final heavy. On elites and beasts, the Shout → Clear Out sequence nearly fills the stun bar by itself; finish with a charged strike to floor them and loop.
Leveling
Level 2460_fec445-8b> |
Spell/Passive 2460_ed5eeb-eb> |
---|---|
1 2460_64c0ee-ca> |
Counterblow 2460_d787fb-49> |
2 2460_642848-40> |
Downfall 2460_4795e4-78> |
3 2460_5523cd-e6> |
Focus Retaliation 2460_c9fe92-d8> |
4 2460_280001-17> |
Shield Volley 2460_468939-88> |
5 2460_b7d6bc-37> |
Focus Retaliation 2460_bdda8d-f8> |
6 2460_fae01b-a9> |
Titan Stomp 2460_3e11a7-a4> |
7 2460_99feee-f3> |
Bulwark 2460_f461bc-94> |
8 2460_a193a8-68> |
Return to Sender 2460_81f2da-42> |
9 2460_85ef0b-89> | 2460_745d51-8c> |
10 2460_78c46e-1f> | 2460_9481e5-b8> |
11 2460_7c589c-27> | 2460_76752c-9f> |
12 2460_fbaec8-fc> | 2460_124dda-6d> |
13 2460_0036b9-fd> | 2460_798e65-a1> |
14 2460_c7997d-c0> | 2460_f9617a-a7> |
15 2460_e91c9a-2d> | 2460_510073-2e> |
16 2460_a6253d-1b> | 2460_716f67-5e> |
17 2460_de5827-41> | 2460_8994ea-ae> |
Act 1 & 2 Pictos
Picto 2460_e7273e-81> |
Details 2460_644385-84> |
---|---|
At Death’s Door 2460_4f8670-ca> |
Provides +15% bonus damage and additional status effects 2460_8f53e8-a1> |
2 2460_a353a9-fb> |
More then doubles your damage at the cost of additional mana 2460_38087f-b3> |
3 2460_b52c06-65> |
Additional fire damage and mana resource 2460_f535da-8c> |
4 2460_17c6ac-4e> |
Provides +30% damage from having all blast abilities and refunds 25% of mana cost on impact 2460_6ebc89-7a> |
5 2460_63917e-a2> | 2460_b7177e-2b> |
6 2460_084213-14> | 2460_ea9f85-95> |
7 2460_d77b8d-2d> | 2460_f6f078-12> |
8 2460_3f776d-f2> | 2460_83e4a7-61> |
9 2460_8aa331-38> | 2460_11cd82-e4> |
10 2460_104f4b-6b> | 2460_3c7da8-11> |
11 2460_81904e-67> | 2460_4ad5c2-a8> |
12 2460_283917-49> | 2460_6e6742-fa> |
13 2460_f65026-15> | 2460_f43698-ec> |
14 2460_a4458c-5c> | 2460_10b9d5-91> |
15 2460_5e5cf7-51> | 2460_cdde31-a9> |
16 2460_4da136-6f> | 2460_e8e9bd-15> |
17 2460_a74cb9-6e> | 2460_fd8bcc-eb> |
18 2460_ae6f2b-d9> | 2460_670886-57> |
19 2460_5774b2-bd> | 2460_1be171-ab> |
20 2460_53d9b2-0b> | 2460_fad8f8-f8> |
21 2460_a824dd-c8> | 2460_b51c23-c1> |
22 2460_5fff5c-6c> | 2460_7778c8-8e> |
23 2460_5b61df-18> | 2460_8524bc-70> |
24 2460_4fbcbe-e8> | 2460_d1d389-79> |
25 2460_c42d81-25> | 2460_1375bc-4c> |
26 2460_961e56-67> | 2460_275ec0-2a> |
Weapons
Item 2460_a3e400-82> |
Details 2460_401755-85> |
---|---|
Weapon 1 ![]() Spellbound Longsword 2460_da245f-48> |
Provides +15% bonus damage and additional status effects 2460_49e51f-0c> |
Weapon 2 ![]() Emberborn Shard 2460_415e28-07> |
More then doubles your damage at the cost of additional mana 2460_a646f6-95> |
Weapon 3 ![]() Captain’s Heater 2460_01f280-47> |
Additional fire damage and mana resource 2460_6fbca4-14> |
Weapons Overview
Keep the loop compact and decisive. Walk forward guarding, bait a swing, and perfect parry. Immediately cash the counter to tag the combo finisher, then choose your conversion: takedown if the bar is full, or heavy ender into Clear Out if multiple targets are close. When you sense the tide turning, hit Barbaric Shout first; the shield and stagger convert panic moments into winning positions, and the window it creates makes Clear Out non-negotiable for the next two beats. If the mob is small or you’re tunneling a high-health threat, swap Clear Out for Flurry of Blows and ride the lifesteal to stay planted while the bleeds tick. Always re-cast Arcane Veil before committing to long strings or boss windows; it’s cheap insurance that also keeps your timing greedy without punishment.
Two anchors keep the build honest. First, never swing blindly into red telegraphs—step, parry, and cash the finisher instead. Second, don’t chase whiffs with stamina-draining heavies; reset with a quick step, re-guard, and bait again. The build’s damage comes from advantage, not spam. When it hums, fights read the same: shout to seize tempo, parry to mint a finisher, bleed the pack, and decide which target gets the takedown. That’s the Crimson Warlord—measured, brutal, and always in control.
Final Pictos
Picto 2460_410454-46> |
Details 2460_53805f-f1> |
---|---|
At Death’s Door 2460_8eeb17-47> |
Provides +15% bonus damage and additional status effects 2460_a8b75f-f5> |
2 2460_35b394-12> |
More then doubles your damage at the cost of additional mana 2460_65b53a-fd> |
3 2460_61b7ad-90> |
Additional fire damage and mana resource 2460_f313ec-99> |
4 2460_d38f0a-4b> |
Provides +30% damage from having all blast abilities and refunds 25% of mana cost on impact 2460_1de71c-13> |
5 2460_43ccf9-28> | 2460_3354ed-e2> |
6 2460_144c96-ed> | 2460_b4b759-1a> |
7 2460_7cc3fd-c5> | 2460_8a3e93-a9> |
8 2460_51f986-c4> | 2460_1351a0-07> |
9 2460_f5b3ef-3d> | 2460_214a5c-72> |
10 2460_1e9103-f4> | 2460_80f41d-38> |
11 2460_7403f2-cb> | 2460_16ed8e-70> |
12 2460_89142c-8d> | 2460_bf32a9-da> |
13 2460_4c60dc-58> | 2460_faa55e-49> |
14 2460_e7da43-ab> | 2460_110514-6f> |
15 2460_5e3790-fc> | 2460_c0248d-40> |
16 2460_dfd6f9-4e> | 2460_d1d66d-5a> |
17 2460_58dfe1-ad> | 2460_540ced-d3> |
18 2460_4c6edd-48> | 2460_827b41-79> |
19 2460_db9697-4d> | 2460_7630dc-c9> |
20 2460_30b07a-8f> | 2460_6e6a91-60> |
21 2460_48a9a0-b4> | 2460_befce4-3a> |
22 2460_2f3eff-1e> | 2460_ccd47e-0a> |
23 2460_e89920-69> | 2460_c8563a-1c> |
24 2460_c7e914-ce> | 2460_386ecc-0e> |
25 2460_1e708c-e0> | 2460_4150e3-e7> |
26 2460_9d47f2-9a> | 2460_8206f8-3a> |
Pictos Overview
Keep the loop compact and decisive. Walk forward guarding, bait a swing, and perfect parry. Immediately cash the counter to tag the combo finisher, then choose your conversion: takedown if the bar is full, or heavy ender into Clear Out if multiple targets are close. When you sense the tide turning, hit Barbaric Shout first; the shield and stagger convert panic moments into winning positions, and the window it creates makes Clear Out non-negotiable for the next two beats. If the mob is small or you’re tunneling a high-health threat, swap Clear Out for Flurry of Blows and ride the lifesteal to stay planted while the bleeds tick. Always re-cast Arcane Veil before committing to long strings or boss windows; it’s cheap insurance that also keeps your timing greedy without punishment.
Two anchors keep the build honest. First, never swing blindly into red telegraphs—step, parry, and cash the finisher instead. Second, don’t chase whiffs with stamina-draining heavies; reset with a quick step, re-guard, and bait again. The build’s damage comes from advantage, not spam. When it hums, fights read the same: shout to seize tempo, parry to mint a finisher, bleed the pack, and decide which target gets the takedown. That’s the Crimson Warlord—measured, brutal, and always in control.
How to Play
Vitality 2460_656079-00> |
Might 2460_99731f-1a> |
Luck 2460_26234c-61> |
Defense 2460_ee81b5-5a> |
Agility 2460_cdd30f-f5> |
3 2460_1bb675-0a> |
0 2460_a815e8-c3> |
0 2460_0f09a4-15> |
3 2460_f95672-27> |
1 2460_fc3409-67> |
The Crimson Warlord turns you into a blood-soaked juggernaut that locks enemies in stun and bleed while you stand your ground and punish every swing. The core loop is simple and ruthless: stack Constitution to stay upright, add Might so every hit chunks, keep enough Resolve to parry on demand, then rotate a short set of tools that feed each other—Barbaric Shout to break momentum and shield up, Clear Out to rip space and pile on stun/bleed across a pack (or Flurry of Blows for single-target drain), and Arcane Veil as a near-free layer of damage reduction. Parry windows are your accelerator: a perfect parry into a counter counts as the combo finisher, amplifying stun and bleed and setting up takedowns. Played cleanly, this is a high-skill, high-reward brawler that controls the pace of every fight and snowballs safety from offense.
Build Snapshot

Related Builds



Support the Website
Thank you for choosing RPGael!
RPGael is kept ad-free so you can enjoy builds without distractions. If you’d like to support the site, you can donate through Ko-fi or check out the RedGael YouTube channel. Every bit of support helps keeps new content coming!