Firebreaker Monoco
Overview
The Crimson Warlord turns you into a blood-soaked juggernaut that locks enemies in stun and bleed while you stand your ground and punish every swing. The core loop is simple and ruthless: stack Constitution to stay upright, add Might so every hit chunks, keep enough Resolve to parry on demand, then rotate a short set of tools that feed each other—Barbaric Shout to break momentum and shield up, Clear Out to rip space and pile on stun/bleed across a pack (or Flurry of Blows for single-target drain), and Arcane Veil as a near-free layer of damage reduction. Parry windows are your accelerator: a perfect parry into a counter counts as the combo finisher, amplifying stun and bleed and setting up takedowns. Played cleanly, this is a high-skill, high-reward brawler that controls the pace of every fight and snowballs safety from offense.
Act 1 & 2
Open with a three-hit chain mindset and build habits around timing. Use light–light–heavy strings to keep animation speed high, then cancel into a parry if anything telegraphs. Barbaric Shout is your first pivot—hit it as pressure builds, because the stagger buys room, the shield lets you stay in, and the window it creates makes landing your heavy ender trivial. When a mob starts to surround you, Clear Out resets the scrum: three wide sweeps that shove bodies away, rack up stun damage, and spread bleed across the pack. If you prefer boss tunneling, Flurry of Blows trades that board clear for lifesteal and brutal single-target tempo; it also pairs perfectly with the shout because the opening stagger lets every flurry connect.
Keep Arcane Veil up whenever you’re committing—it’s cheap, it smooths chip damage, and it buys the half-second you need to slip a parry. Don’t stress misses; this setup is forgiving. The stat spread does the safety work while you focus on rhythm: draw swings, perfect parry, cash out the counter for the combo finisher’s extra stun and bleed, then convert to a takedown or a final heavy. On elites and beasts, the Shout → Clear Out sequence nearly fills the stun bar by itself; finish with a charged strike to floor them and loop.
Leveling
Level 2479_c96550-8b> |
Spell/Passive 2479_36de7b-0d> |
---|---|
1 2479_d59a36-2d> |
Counterblow 2479_a089aa-7a> |
2 2479_fa784f-e6> |
Downfall 2479_11f972-cd> |
3 2479_f1cbb4-66> |
Focus Retaliation 2479_a89ab5-55> |
4 2479_9418d9-08> |
Shield Volley 2479_360861-1e> |
5 2479_51b8c6-97> |
Focus Retaliation 2479_970642-87> |
6 2479_858e45-43> |
Titan Stomp 2479_6be113-d4> |
7 2479_6ab029-bf> |
Bulwark 2479_17276b-8e> |
8 2479_70bc00-85> |
Return to Sender 2479_765a55-13> |
9 2479_30431d-e0> | 2479_594440-14> |
10 2479_5842f0-11> | 2479_8e1f08-6d> |
11 2479_c47ff9-6b> | 2479_3c7d02-d0> |
12 2479_2f58e7-29> | 2479_eaed56-6a> |
13 2479_df1204-6c> | 2479_f9db4f-58> |
14 2479_ff6de7-74> | 2479_6a604d-bb> |
15 2479_b312b1-67> | 2479_0c14c5-a2> |
16 2479_40cda9-f0> | 2479_99559b-45> |
17 2479_2f6525-7b> | 2479_0ae3b3-f2> |
Act 1 & 2 Pictos
Picto 2479_94bd60-ed> |
Details 2479_9e49b4-8b> |
---|---|
At Death’s Door 2479_4bd79f-10> |
Provides +15% bonus damage and additional status effects 2479_9eb00b-ae> |
2 2479_d232cd-c4> |
More then doubles your damage at the cost of additional mana 2479_bddf2a-7a> |
3 2479_a6a618-a8> |
Additional fire damage and mana resource 2479_03dc85-b2> |
4 2479_9f51d0-88> |
Provides +30% damage from having all blast abilities and refunds 25% of mana cost on impact 2479_9baa5b-c0> |
5 2479_ff2024-67> | 2479_0798e0-e6> |
6 2479_3572ce-cd> | 2479_ecfc07-1f> |
7 2479_48e8ce-55> | 2479_3ab897-e3> |
8 2479_2db6c3-cd> | 2479_91bce1-d6> |
9 2479_15b88f-e2> | 2479_05ca54-4f> |
10 2479_4782cb-a3> | 2479_cc5ff0-77> |
11 2479_e46a58-5a> | 2479_7abdf2-88> |
12 2479_f94c38-ac> | 2479_69f9d4-d2> |
13 2479_ae7cfe-29> | 2479_3841a6-23> |
14 2479_25e91e-13> | 2479_ab1a28-e3> |
15 2479_2cb8a6-53> | 2479_c357fa-d8> |
16 2479_8c5bb3-44> | 2479_bb8f63-fc> |
17 2479_043354-60> | 2479_b8f9aa-b8> |
18 2479_5e390c-44> | 2479_1507eb-91> |
19 2479_a7327a-65> | 2479_20c979-70> |
20 2479_d7782e-74> | 2479_67a620-fb> |
21 2479_631481-c4> | 2479_fa1607-bc> |
22 2479_67986c-1d> | 2479_9dfa59-01> |
23 2479_142a55-9f> | 2479_82bac7-63> |
24 2479_6c9f17-03> | 2479_4416cd-9f> |
25 2479_bff297-29> | 2479_3fe64e-c5> |
26 2479_c240bd-e9> | 2479_715063-b5> |
Weapons
Item 2479_e14198-1b> |
Details 2479_153968-b7> |
---|---|
Weapon 1 ![]() Spellbound Longsword 2479_ee52e4-63> |
Provides +15% bonus damage and additional status effects 2479_118361-90> |
Weapon 2 ![]() Emberborn Shard 2479_9ff7df-fe> |
More then doubles your damage at the cost of additional mana 2479_3ee04b-bf> |
Weapon 3 ![]() Captain’s Heater 2479_0d7e66-af> |
Additional fire damage and mana resource 2479_07ec1a-f1> |
Weapons Overview
Keep the loop compact and decisive. Walk forward guarding, bait a swing, and perfect parry. Immediately cash the counter to tag the combo finisher, then choose your conversion: takedown if the bar is full, or heavy ender into Clear Out if multiple targets are close. When you sense the tide turning, hit Barbaric Shout first; the shield and stagger convert panic moments into winning positions, and the window it creates makes Clear Out non-negotiable for the next two beats. If the mob is small or you’re tunneling a high-health threat, swap Clear Out for Flurry of Blows and ride the lifesteal to stay planted while the bleeds tick. Always re-cast Arcane Veil before committing to long strings or boss windows; it’s cheap insurance that also keeps your timing greedy without punishment.
Two anchors keep the build honest. First, never swing blindly into red telegraphs—step, parry, and cash the finisher instead. Second, don’t chase whiffs with stamina-draining heavies; reset with a quick step, re-guard, and bait again. The build’s damage comes from advantage, not spam. When it hums, fights read the same: shout to seize tempo, parry to mint a finisher, bleed the pack, and decide which target gets the takedown. That’s the Crimson Warlord—measured, brutal, and always in control.
Final Pictos
Picto 2479_bf0220-0f> |
Details 2479_4585fb-c3> |
---|---|
At Death’s Door 2479_4c5982-19> |
Provides +15% bonus damage and additional status effects 2479_499874-0f> |
2 2479_bd1c33-91> |
More then doubles your damage at the cost of additional mana 2479_58f853-ee> |
3 2479_48177c-2b> |
Additional fire damage and mana resource 2479_647495-eb> |
4 2479_fea587-e3> |
Provides +30% damage from having all blast abilities and refunds 25% of mana cost on impact 2479_3e43ce-3e> |
5 2479_97c8be-7f> | 2479_e23cc3-37> |
6 2479_1227c8-32> | 2479_edc820-28> |
7 2479_35c2e6-dd> | 2479_f4baf2-c2> |
8 2479_2454da-93> | 2479_8f06b5-4f> |
9 2479_68d2e4-54> | 2479_70facc-17> |
10 2479_9f96ac-7f> | 2479_017fdf-3f> |
11 2479_2cbf55-36> | 2479_18dda2-b2> |
12 2479_53e753-d7> | 2479_29b344-de> |
13 2479_442a2d-08> | 2479_a2d161-a6> |
14 2479_f68175-3d> | 2479_1bbae7-c7> |
15 2479_980301-7f> | 2479_dbe15c-e9> |
16 2479_ddf714-f4> | 2479_41d628-ec> |
17 2479_ace651-e4> | 2479_7f8d4e-3c> |
18 2479_d6d96b-1e> | 2479_387d61-52> |
19 2479_40d5b7-2b> | 2479_1d5412-67> |
20 2479_2bc601-9c> | 2479_de43a4-3d> |
21 2479_e8c7b7-6d> | 2479_9300d7-f4> |
22 2479_ee7862-8a> | 2479_6ac005-c8> |
23 2479_af3e4b-e0> | 2479_eaa688-97> |
24 2479_089027-f2> | 2479_d32a6c-24> |
25 2479_5884ae-d9> | 2479_58e640-37> |
26 2479_502e29-10> | 2479_3ffb2d-25> |
Pictos Overview
Keep the loop compact and decisive. Walk forward guarding, bait a swing, and perfect parry. Immediately cash the counter to tag the combo finisher, then choose your conversion: takedown if the bar is full, or heavy ender into Clear Out if multiple targets are close. When you sense the tide turning, hit Barbaric Shout first; the shield and stagger convert panic moments into winning positions, and the window it creates makes Clear Out non-negotiable for the next two beats. If the mob is small or you’re tunneling a high-health threat, swap Clear Out for Flurry of Blows and ride the lifesteal to stay planted while the bleeds tick. Always re-cast Arcane Veil before committing to long strings or boss windows; it’s cheap insurance that also keeps your timing greedy without punishment.
Two anchors keep the build honest. First, never swing blindly into red telegraphs—step, parry, and cash the finisher instead. Second, don’t chase whiffs with stamina-draining heavies; reset with a quick step, re-guard, and bait again. The build’s damage comes from advantage, not spam. When it hums, fights read the same: shout to seize tempo, parry to mint a finisher, bleed the pack, and decide which target gets the takedown. That’s the Crimson Warlord—measured, brutal, and always in control.
How to Play
Vitality 2479_4699a8-d6> |
Might 2479_cffb4c-d9> |
Luck 2479_3ab16e-ae> |
Defense 2479_36a2ae-06> |
Agility 2479_9bd6f6-95> |
3 2479_8cb50a-72> |
0 2479_2a574a-3d> |
0 2479_56bd99-87> |
3 2479_2111c7-51> |
1 2479_bef44a-00> |
The Crimson Warlord turns you into a blood-soaked juggernaut that locks enemies in stun and bleed while you stand your ground and punish every swing. The core loop is simple and ruthless: stack Constitution to stay upright, add Might so every hit chunks, keep enough Resolve to parry on demand, then rotate a short set of tools that feed each other—Barbaric Shout to break momentum and shield up, Clear Out to rip space and pile on stun/bleed across a pack (or Flurry of Blows for single-target drain), and Arcane Veil as a near-free layer of damage reduction. Parry windows are your accelerator: a perfect parry into a counter counts as the combo finisher, amplifying stun and bleed and setting up takedowns. Played cleanly, this is a high-skill, high-reward brawler that controls the pace of every fight and snowballs safety from offense.
Build Snapshot

Related Builds



Support the Website
Thank you for choosing RPGael!
RPGael is kept ad-free so you can enjoy builds without distractions. If you’d like to support the site, you can donate through Ko-fi or check out the RedGael YouTube channel. Every bit of support helps keeps new content coming!