Tsunami Lune

Overview
Learn how to use Lune as the teams healer in Expedition 33 with the Tsunami Lune Build. Our guide on Lunewill show you the best recommendations for weapons, luminas, skills and combos. We hope you enjoy this build on your journey to defeat the Paintress. Tsunami Lune turns the power of Ice and Earth to create a potent combo of teamwide buffs to keep your team alive and hitting hard. This Lune build will help your other team members reach their maximum potential while also providing you with an easier experience by keeping everyone alive, if your not the best at dodging or parrying.
Stains
Lune wields the power of Stains – elemental imprints that allow her to amplify both damaging and healing abilities. Before we dive into the buildcrafting, it’s important to understand how Lune’s Stains work. Each ability she uses creates a stain. You can see which stains each ability creates by looking at the top right of the ability frame. These stains match the element of the ability. For example, using Wildfire creates a Fire Stain. Some abilities, like Wildfire, also generate Light Stains – these are flexible and can count as any element, making them more valuable than the standard Fire, Ice, Electric, or Earth Stains. Stains empower your other abilities, adding new effects or enhancing damage. Take Wildfire, for example—it needs two Ice Stains to deal increased damage. You can get those by using an Ice ability, or substitute in Light Stains. So if you have one Ice and one Light Stain, that’s enough to power up Wildfire’s bonus for increased damage. This means Lune thrives on rotating through all elements. If you’re trying to play her as a pure Fire or Electric mage, you’re playing her wrong—you won’t generate enough stains to power her abilities. Lune needs a mix of every element to hit her full potential. She might seem complex at first glance, but once you understand her, she’s incredibly rewarding.

Act 1 & 2
(Work in progress)
Leveling
|
Level |
Spell/Passive |
|
1 |
Typhoon |
|
2 |
Lightning Dance |
|
3 |
Crustal Crush |
|
4 |
Elemental Genesis |
|
5 |
Mayhem |
|
6 |
Thermal Transfer |
Attributes
(Work in progress)
Act 1 & 2 Luminas
|
Lumina |
Location |
|---|---|
|
Energising Heal |
Esquie’s Nest – Defeat Francois |
|
Energising Powerful |
Ancient Sanctuary – Defeat Ultimate Sakapatate |
|
Energising Rush |
Frozen Hearts – Glacial Falls |
|
Energising Start |
Visages – Joy Path |
|
First Strike |
Spring Meadows – Small Cave |
|
Greater Powerful |
Spring Meadows – Through a cave |
|
In Media Res |
Spring Meadows – Defeat Portier |
|
Powerful Heal |
Flying Waters – Past the Chromatic Troubador |
|
Powerful Shield |
The Continent – Beach North of Gestral Village |
|
Rush on Powerful |
Sirene – Defeat Boss |
Weapons
|
Item |
Location |
|---|---|
|
Weapon 1 ![]() Benisim |
Forgotten Battlefield – Sold by Kasumi |
|
Weapon 2 ![]() Elerim |
Sinister Cave |
Weapons Overview
(Work in progress)
Act 3 Luminas
|
Lumina |
Location |
|---|---|
|
Cheater |
Floating Cemetary – Chalier |
|
Combo Attack I |
Endless Tower – Stage 5, Trial 3 |
|
Combo Attack II |
The Reacher – Purchase from merchant |
|
Combo Attack III |
The Continent – Defeat Sprong |
|
Energy Master |
The Continent – Defeat Serphenphare |
|
Glass Cannon |
Sirene – Purchase from merchant |
|
Greater Powerful |
Defeat the Final Boss of Act 2 |
|
Painted Power |
Endless Night Sanctuary |
|
Teamwork |
Flying Manor – Petank |
Pictos Overview
(Work in progress)
How to Play
(Work in progress)
Support the Website
Thank you for choosing RPGael!
RPGael is kept ad-free so you can enjoy builds without distractions. If you’d like to support the site, you can donate through Ko-fi or check out the RedGael YouTube channel. Every bit of support helps keeps new content coming!






