The Samurai
Overview
The Crimson Warlord turns you into a blood-soaked juggernaut that locks enemies in stun and bleed while you stand your ground and punish every swing. The core loop is simple and ruthless: stack Constitution to stay upright, add Might so every hit chunks, keep enough Resolve to parry on demand, then rotate a short set of tools that feed each other—Barbaric Shout to break momentum and shield up, Clear Out to rip space and pile on stun/bleed across a pack (or Flurry of Blows for single-target drain), and Arcane Veil as a near-free layer of damage reduction. Parry windows are your accelerator: a perfect parry into a counter counts as the combo finisher, amplifying stun and bleed and setting up takedowns. Played cleanly, this is a high-skill, high-reward brawler that controls the pace of every fight and snowballs safety from offense.

Early Game & Character Creation
Body 2406_8b3be9-22> |
Reflexes 2406_125a76-2b> |
Tech 2406_48cf47-5c> |
Intelligence 2406_6fd381-6a> |
Cool 2406_06cace-ce> |
3 2406_f577a8-c9> |
0 2406_799f9c-2a> |
0 2406_694668-ad> |
3 2406_0a8c1b-4d> |
1 2406_998b85-97> |
Open with a three-hit chain mindset and build habits around timing. Use light–light–heavy strings to keep animation speed high, then cancel into a parry if anything telegraphs. Barbaric Shout is your first pivot—hit it as pressure builds, because the stagger buys room, the shield lets you stay in, and the window it creates makes landing your heavy ender trivial. When a mob starts to surround you, Clear Out resets the scrum: three wide sweeps that shove bodies away, rack up stun damage, and spread bleed across the pack. If you prefer boss tunneling, Flurry of Blows trades that board clear for lifesteal and brutal single-target tempo; it also pairs perfectly with the shout because the opening stagger lets every flurry connect.
Keep Arcane Veil up whenever you’re committing—it’s cheap, it smooths chip damage, and it buys the half-second you need to slip a parry. Don’t stress misses; this setup is forgiving. The stat spread does the safety work while you focus on rhythm: draw swings, perfect parry, cash out the counter for the combo finisher’s extra stun and bleed, then convert to a takedown or a final heavy. On elites and beasts, the Shout → Clear Out sequence nearly fills the stun bar by itself; finish with a charged strike to floor them and loop.
Early Levels
Level 2406_f3055c-3f> |
Spell/Passive 2406_9414cd-22> |
---|---|
1 2406_d4bdaa-03> |
Counterblow 2406_d4864b-77> |
2 2406_b2ef95-00> |
Downfall 2406_b46972-2c> |
3 2406_77d128-1c> |
Focus Retaliation 2406_878f9c-c8> |
4 2406_02cfe3-6c> |
Shield Volley 2406_2d4363-36> |
5 2406_1705bf-8a> |
Focus Retaliation 2406_33b943-ab> |
6 2406_372529-0d> |
Titan Stomp 2406_1774d8-a5> |
7 2406_096b0e-48> |
Bulwark 2406_5620d2-fa> |
8 2406_67b207-4f> |
Return to Sender 2406_cbf0c3-08> |
9 2406_de9317-0b> | 2406_905228-7c> |
10 2406_7db6cc-f4> | 2406_5a2dd2-23> |
11 2406_850337-98> | 2406_b0624a-d7> |
12 2406_72f6a9-f0> | 2406_1de11a-12> |
13 2406_04ae60-cd> | 2406_d114a0-37> |
14 2406_ff0b44-11> | 2406_14bb6e-a4> |
15 2406_b270ed-8e> | 2406_ca9d4e-5c> |
16 2406_b25946-00> | 2406_fdeb79-84> |
17 2406_1726f9-ff> | 2406_737e71-c1> |
18 2406_b20d89-c5> | 2406_c8e2a0-88> |
19 2406_818fe6-94> | 2406_b06e81-0f> |
20 2406_90c02d-9f> | 2406_32ab0e-19> |
21 2406_b6023b-21> | 2406_6e96d5-09> |
22 2406_5942fd-5d> | 2406_faf5c0-dd> |
23 2406_aa92de-75> | 2406_df7b2e-aa> |
24 2406_ce4b97-92> | 2406_64b095-da> |
Weapons
Item 2406_e6b893-b2> |
Details 2406_a502c0-67> |
---|---|
Weapon 1 ![]() Spellbound Longsword 2406_be8038-57> |
Provides +15% bonus damage and additional status effects 2406_40b411-d7> |
Weapon 2 ![]() Emberborn Shard 2406_1f800c-3c> |
More then doubles your damage at the cost of additional mana 2406_907c03-2b> |
Weapon 3 ![]() Captain’s Heater 2406_951168-42> |
Additional fire damage and mana resource 2406_bd8f02-b4> |
Weapon 4 ![]() Caraste’s Double Hat/Antivan Parade Helmet 2406_709d90-20> |
Provides +30% damage from having all blast abilities and refunds 25% of mana cost on impact 2406_974c4f-8a> |
Weapons Overview
Keep the loop compact and decisive. Walk forward guarding, bait a swing, and perfect parry. Immediately cash the counter to tag the combo finisher, then choose your conversion: takedown if the bar is full, or heavy ender into Clear Out if multiple targets are close. When you sense the tide turning, hit Barbaric Shout first; the shield and stagger convert panic moments into winning positions, and the window it creates makes Clear Out non-negotiable for the next two beats. If the mob is small or you’re tunneling a high-health threat, swap Clear Out for Flurry of Blows and ride the lifesteal to stay planted while the bleeds tick. Always re-cast Arcane Veil before committing to long strings or boss windows; it’s cheap insurance that also keeps your timing greedy without punishment.
Two anchors keep the build honest. First, never swing blindly into red telegraphs—step, parry, and cash the finisher instead. Second, don’t chase whiffs with stamina-draining heavies; reset with a quick step, re-guard, and bait again. The build’s damage comes from advantage, not spam. When it hums, fights read the same: shout to seize tempo, parry to mint a finisher, bleed the pack, and decide which target gets the takedown. That’s the Crimson Warlord—measured, brutal, and always in control.
Cyberware
Item 2406_12dfbb-52> |
Details 2406_958f3d-5e> |
---|---|
Cortex ![]() Spellbound Longsword 2406_2930d4-2b> |
Provides +15% bonus damage and additional status effects 2406_a7455c-1b> |
Arms ![]() Emberborn Shard 2406_63c38a-04> |
More then doubles your damage at the cost of additional mana 2406_e9841b-50> |
Skeleton ![]() Captain’s Heater 2406_663394-49> |
Additional fire damage and mana resource 2406_4703af-bf> |
Nervous ![]() Caraste’s Double Hat/Antivan Parade Helmet 2406_0c3ea4-0a> |
Provides +30% damage from having all blast abilities and refunds 25% of mana cost on impact 2406_97da69-fb> |
Integumentary ![]() Garb of Kinship 2406_ebee28-65> |
The best armor piece in The Veilguard, provides longer advantage duration, +10% damage for EVERY advantage (you will typically always have 3+), makes the advantages more effective and most importantly heals you for +5% when gaining an advantage which will offset the self damage of Maw of the Black City 2406_981434-8b> |
Operating System ![]() Igneous Fist 2406_8a8746-de> |
Makes your abilities a guaranteed critical hit at the cost of our health, this issue is completely negated by Garb of Kinship & Twin Buckle Binding 2406_842c71-36> |
Face ![]() Warden’s Signet 2406_4b3a94-1f> |
Extra Fire Damage 2406_35b4fa-e5> |
Hands ![]() Miner’s Talisman 2406_e9a49c-38> |
Significant boosts to our blast ability damage and returns our mana when critical hitting with blast abilities, working in perfect combination with Maw of the Black City 2406_5a84b4-2c> |
Circulatory ![]() Warden’s Straps 2406_358b96-c3> |
Extra healing and ability damage 2406_0e0f4d-46> |
Legs ![]() Warden’s Straps 2406_4724c8-e1> | 2406_9d56e7-36> |
Cyberware Overview
Keep the loop compact and decisive. Walk forward guarding, bait a swing, and perfect parry. Immediately cash the counter to tag the combo finisher, then choose your conversion: takedown if the bar is full, or heavy ender into Clear Out if multiple targets are close. When you sense the tide turning, hit Barbaric Shout first; the shield and stagger convert panic moments into winning positions, and the window it creates makes Clear Out non-negotiable for the next two beats. If the mob is small or you’re tunneling a high-health threat, swap Clear Out for Flurry of Blows and ride the lifesteal to stay planted while the bleeds tick. Always re-cast Arcane Veil before committing to long strings or boss windows; it’s cheap insurance that also keeps your timing greedy without punishment.
Two anchors keep the build honest. First, never swing blindly into red telegraphs—step, parry, and cash the finisher instead. Second, don’t chase whiffs with stamina-draining heavies; reset with a quick step, re-guard, and bait again. The build’s damage comes from advantage, not spam. When it hums, fights read the same: shout to seize tempo, parry to mint a finisher, bleed the pack, and decide which target gets the takedown. That’s the Crimson Warlord—measured, brutal, and always in control.
How to Play
Body 2406_ca5ddb-4a> |
Reflexes 2406_89a3ee-55> |
Tech 2406_4d5920-6d> |
Intelligence 2406_78c511-28> |
Cool 2406_d060b9-c1> |
3 2406_3046e1-a4> |
0 2406_709852-8b> |
0 2406_f5bdfb-bf> |
3 2406_2fe77b-0a> |
1 2406_52deaa-5b> |
The Crimson Warlord turns you into a blood-soaked juggernaut that locks enemies in stun and bleed while you stand your ground and punish every swing. The core loop is simple and ruthless: stack Constitution to stay upright, add Might so every hit chunks, keep enough Resolve to parry on demand, then rotate a short set of tools that feed each other—Barbaric Shout to break momentum and shield up, Clear Out to rip space and pile on stun/bleed across a pack (or Flurry of Blows for single-target drain), and Arcane Veil as a near-free layer of damage reduction. Parry windows are your accelerator: a perfect parry into a counter counts as the combo finisher, amplifying stun and bleed and setting up takedowns. Played cleanly, this is a high-skill, high-reward brawler that controls the pace of every fight and snowballs safety from offense.
Final Levels
Level 2406_44eacf-6e> |
Spell/Passive 2406_2ae30c-13> |
---|---|
25 2406_c0a15d-a6> |
Killer Instinct 2406_3b3547-10> |
26 2406_4b176e-b4> |
Explosive Toss 2406_8d45d0-b7> |
27 2406_514adc-06> |
Providence 2406_4e7275-07> |
28 2406_a12a3c-a9> |
Enduring Rage 2406_5208bd-fc> |
29 2406_3dc849-d0> |
Depth of Fury 2406_a2c208-ba> |
30 2406_1ba517-43> |
Deadly Ground 2406_5b7dca-7b> |
31 2406_c3cb4f-d2> |
Shellbreaker 2406_93281c-bd> |
32 2406_e6b514-70> |
Blunt Force 2406_5877f6-8c> |
33 2406_cda2d3-2d> |
Triple Tap 2406_879575-f2> |
34 2406_2fc5c7-13> |
Reverb 2406_d16ee5-4b> |
35 2406_13b194-d5> |
Flare-Up 2406_71d6dd-18> |
36 2406_aff643-cd> | 2406_9f8b27-3d> |
37 2406_dca214-8d> | 2406_8d54b3-1d> |
38 2406_5e1cac-ae> | 2406_d28910-83> |
39 2406_03e856-b5> | 2406_e467b9-1f> |
40 2406_01a416-1a> | 2406_3bc640-d6> |
41 2406_a6930c-5e> | 2406_1965d1-e0> |
42 2406_02aeab-f5> | 2406_d767c7-15> |
43 2406_bab916-5f> | 2406_006a6f-79> |
44 2406_7c0a6e-d6> | 2406_1b9874-0c> |
45 2406_346747-95> | 2406_f09681-a9> |
46 2406_e20941-94> | 2406_f07f67-2c> |
47 2406_77b17a-6d> | 2406_8c7b53-c7> |
48 2406_f2c3bb-69> | 2406_4a456f-24> |
Build Snapshot

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